Wii Sports; the motion sensor remote – ‘Wiimote’.
- Viliamu A
- Aug 6, 2020
- 1 min read

Orlando, G. (2006). Wii Remote without original strap [Online image]. Wii Remote. https://upload.wikimedia.org/wikipedia/commons/b/bc/Wii_Remote_Image.jpg
Known for its motion sensing capabilities, the Wii Remote, also known as the “Wiimote” is a component piece that gives the user the ability to interact and manipulate things shown on-screen, through the Wii Console – using solely motion and gesture.
I chose this piece of component because it was one of many devices that I quickly found interest in, due to my love for gaming, and user-experience design. This component is very interesting to me, because of the motion sensor being inputted into the device. Powered by a Bluetooth signal, and batteries for the initial activation of the remote. I own a Wii Sports Console at home, and I could never get tired of the competitiveness and the fun that comes with playing the Wii Sports.
The remote caters for many sports in the game; basketball, golf, bowling, tennis, and boxing – with an addition of the “Nunchuk” extension, that is essential for the boxing game.
The “Wiimote” is an amazing piece of device, due to the ability to track where the user wants to go on the screen. Sensing acceleration along three axes, through the ADXL330 accelerometer (Wisniowski, 2006). The “Wiimote” also has a PixArt optical sensor that allows it to determine where it is pointing (Castaneda, 2006).
References
Castaneda, K. (2006, May 13). "Nintendo and PixArt Team Up". Retrieved from Nintendo World Report: https://www.nintendoworldreport.com/news/11557/nintendo-and-pixart-team-up
Wisniowski, H. (2006, May 9). Retrieved from Analog Devices: https://www.analog.com/en/about-adi/news-room.html#
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